![]() Here, vicious animals travel in packs, striking as a collective whole while you slink through the undergrowth toward enemy camps. But the Stone Age setting is far more foreboding than those of past Far Cry games. Primal still uses the basic open-world framework of a traditional Far Cry game, with a cascading series of outposts to capture, weapons to unlock, and upgrades to craft. In fact, most of the game's conflicts arise from nature. Building your village grants you new upgrades, equipment, and tools. The identity of each of the game's three tribes, and the political dynamic between them, sets up conflicts in a natural way. But it lends character to what could be a lifeless system.Īs you build up your tribe from within, you encounter members of other groups, the majority of whom have plans contrary to your own. When you look past the facade, it's essentially a new skin for the franchise's traditional upgrade structure. By recruiting the aforementioned Wenja-such as the shaman Tensay or the warrior Karoosh-you'll unlock new items, weapons, and abilities. This reconstruction sets up Primal's progression system. Now Playing: Far Cry Primal - Video Review By clicking 'enter', you agree to GameSpot's ![]()
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